Game design

Results: 1977



#Item
971Science / Nash equilibrium / Strategic dominance / Outcome / Mechanism design / Strategy / Normal-form game / Game theory / Problem solving / Economics

Leonid Hurwicz - Prize Lecture

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Source URL: www.nobelprize.org

Language: English - Date: 2013-10-18 06:46:20
972Multimodal interaction / Television / Human communication / Dialog system / Systems engineering / Robotics / Speech recognition / Robot / The Wind in the Willows / Human–computer interaction / The Mole / Mustelidae

Design and Architecture of a Robot-Child Speech-Controlled Game

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Source URL: www.disneyresearch.com

Language: English - Date: 2015-03-09 17:52:47
973Human resource management / Information science / Electronic Arts / Software development / Video game development / Design / Enterprise architecture

20 May[removed]May 2015 Thursday Wednesday

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Source URL: www.gartner.com

Language: English
974Utility / Economic methodology / Mathematical economics / Mechanism design / Economic model / Labour economics / Macroeconomic model / Exponential utility / Market / Economics / Ethics / Game theory

Machine Learning Markets Amos Storkey School of Informatics, University of Edinburgh [removed]

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Source URL: homepages.inf.ed.ac.uk

Language: English - Date: 2011-09-02 09:03:54
975Video game design / Association of Commonwealth Universities / Social information processing / Collaboration / Amity University / Citizen media / Collective intelligence / User-generated content

Appendix II to LC Paper No. CB[removed]Panel on Education List of follow-up actions (position as at 5 February[removed]Subject

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Source URL: www.legco.gov.hk

Language: English - Date: 2010-02-05 01:22:36
976Coordination game / Strategy / Subgame / Outcome / Chicken / Trembling hand perfect equilibrium / Mechanism design / Game theory / Problem solving / Nash equilibrium

Department of Economics Working Paper Series Implementation in Mixed Nash Equilibrium Claudio Mezzetti & Ludovic Renou

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Source URL: fbe.unimelb.edu.au

Language: English - Date: 2013-08-05 02:07:39
977Campaign setting / Open gaming / Dungeons & Dragons / Open Game License / Character design of Final Fantasy / World of Warcraft / Magic in fiction / Dragon / Games / Role-playing game terminology / D20 System

PDF Document

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Source URL: www.limestonepublishing.com

Language: English - Date: 2010-10-12 08:32:46
978HUD / Video game design / Difficulty level / Windows games / Survival horror / Platform games / Mobile games / Digital media / Application software / Electronic games

CONTENTS Character Profiles . . . . . . . . . . . 2 Getting Started . . . . . . . . . . . . .

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Source URL: download.xbox.com

Language: English - Date: 2014-09-17 11:49:36
979Game design / Gamification / Gaming / Motivation / Casual game / Gameplay / Serious game / Electronic Arts / Video game / Games / Behavior / Digital media

Gamifying Behaviour that Leads to Learning Diane Watson University of Waterloo Waterloo, Canada [removed]

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Source URL: hci.usask.ca

Language: English - Date: 2013-11-22 13:03:34
980Team sports / Video game genres / Ball games / Game design / Game mechanics / Video game design / Polo / Exertion / Game / Sports / Leisure / Human behavior

SIGCHI Conference Paper Format

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Source URL: hci.usask.ca

Language: English - Date: 2014-08-16 12:00:43
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